Under The Gallery

Personal Project

I constructed this space for a mobile VR experience.

The gallery has secret doors that lead you into a dark underground tunnel, showing a massive hidden infastructure.

I kept the geometry fairly simple and relied heavily on volumetrics and lighting to try and avoid having to include excess geometry or details.  The project eventually became part of a standalone wireless game for the Oculus Quest 2. Detailed textures presented a challenge due to the limitations of mobile shaders within Unity.

A video showing some of the process for creating supports and scaffolds.

A clip of the gameplay within Unity.

Zac Abney, 2022, British Columbia, Canada

CONTACT// email/ zacabney@gmail.com