Under The Gallery
Personal Project2022
I constructed this space for a mobile VR experience.
The gallery has secret doors that lead you into a dark underground tunnel, showing a massive hidden infastructure.
I kept the geometry fairly simple and relied heavily on volumetrics and lighting to try and avoid having to include excess geometry or details. The project eventually became part of a standalone wireless game for the Oculus Quest 2. Detailed textures presented a challenge due to the limitations of mobile shaders within Unity.
The gallery has secret doors that lead you into a dark underground tunnel, showing a massive hidden infastructure.
I kept the geometry fairly simple and relied heavily on volumetrics and lighting to try and avoid having to include excess geometry or details. The project eventually became part of a standalone wireless game for the Oculus Quest 2. Detailed textures presented a challenge due to the limitations of mobile shaders within Unity.
A video showing some of the process for creating supports and scaffolds.
A clip of the gameplay within Unity.