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//ZACABNEY

3D GENERALIST

    


BLOG


Jan 24, 2023

Learning Houdini

Ive been working on learning Houdini for about two months now.  The node based workflow was similar to blueprints in unreal, substance designer’s node based system, and Blenders geometry nodes.  Im begining to understand why the learning curve is straight up and down on this program, but after spending a little bit of time trying to figure out VEX, everything is finally starting to make sense.   





Thank you to Adrian Lambert and the Houdini youtube channels for the tutorials.



I shall persevere...



Dec 12, 2022

Working on some VR things!

Ive been working on some new environments for a VR space game.  Here are a few of the screenshots.  Textures and some of the modelling still needs to be cleaned up, but the idea is the MIR still exists and has been added to using a modular system. 








Zac Abney, 2022, British Columbia, Canada

CONTACT// email/ zacabney@gmail.com

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