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//ZACABNEY

3D GENERALIST

    


Architectural Visualization & Renderings

TAll renders modelled and textured in Blender.  All assets in the scenes were modelled for the scene, textures and HDMIs were sourced from PolyHaven, Polligon, or created by myself.  Recently I have been experimenting with Unreal Engine 5 and Virtual Reality to explore the spaces I create.


Zac Abney, 2022, British Columbia, Canada

CONTACT// email/ zacabney@gmail.com

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